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Kathool Adept is a Dragon Coin class released around the time of the Water Orb Saga, presumably meant to be a sort of follower of the mysterious Kathool 'Achoo. Accessed through the Kathool Adept Armor item,[1] the armor can be bought via the Book of Lore.

Description[]

Wearing this armor MAY make you go mad. But before it does, you'll have access to a wide range of Water, Darkness, and Evil skills with which to annihilate your enemies! Best for players level 35+.
― Item description[1]

Overview[]

KathoolAdept Skills

Current skill set.

The base damage of the Kathool Adept's class skills is scaled to the player's level,[2] using the formula , capped at level 35. Scaling is floored at 100% damage and will reach a maximum of 186% base damage at level 35 or higher. However, this class cannot use on-attack weapon specials.[3]

Abilities[]

Notes: The "Cost" column in the following table shows the MP amount needed to use the skill.
"Elem." is Element, and "Dmg." is Damage Type; unless stated, they are the same as the weapon currently equipped.
The "CD" column shows the skill's Cooldown period upon usage, measured in turns.
Text in italics is the skill's in-game tooltip description.

Name Cost Elem. CD Dmg. Effect Notes
Attack
Attack
-- -- -- -- 1 hit of 100% damage --
--
Writhe
Skill 4s
32 MP N/A 5 N/A Applies 'Avoidance has increased!' (+255 Melee/Pierce/Magic) to self for 3 turns --
Put up a defensive shield!
Fear
Skill 6t
68 MP -- 9 -- 1 hit of 100% damage, non-scaled; applies 'Stunned' (paralysis) to target for 3 turns --
Paralyze your enemy in fear!
Ink Spray
Skill 14o
38 MP -- 5 -- 1 hit of 100% damage, non-scaled; applies 'Blinded' (-50 Bonus) to target for 5 turns --
Reduce your enemy's hit chance!
Regenerate
Skill 12d
190 MP N/A 14 N/A Applies 'Heal' (recovers 12% of max HP) to self for 4 turns --
Restore some health!
Drain
Skill 30h
0 MP Evil Evil Icon 4 -- 1 hit of self's 5% MP damage to target's MP; recovers 5% of self's max MP --
Knowledge is good!
Migraine
Skill 30i
6 MP Evil Evil Icon 4 -- Applies 'Migraine' (107% wpd. Evil Evil Icon dmg.) to target for 4 turns --
A headache your enemy won't forget!
Unnerve
Skill 30j
19 MP Dark Darkness Icon 4 -- 1 hit of 100% damage; applies 'Nervous' (-25 Immobility res.) to target for 10 turns --
Increase Stun Chance.
Mad
Skill 6u
31 MP -- 4 -- 1 hit of 100% damage; applies 'Fury' (+25% Boost) to self for ~4 turns --
Use your rage to increase damage!
Tidal
Skill 7w
34 MP Water Water Icon 2 -- 1 hit of 100% damage to all enemies --
Unleash the awesome power of water!
Shadow
Skill 5n
264 MP Dark Darkness Icon 2 -- 4 hits of 25% damage (total 100% dmg.); applies 'Shady Boost' (+25% Boost) to target for 2 turns; unlocks Kathool skill --
Risky move that unlocks Kathool's Wrath.
Corrupt
Skill 7x
11 MP Evil Evil Icon 9 -- 1 hit of 50% damage; applies 'Corrupted' (-25% Boost) to target for 4 turns --
Lower enemy damage!
Mind Twist
Skill 30k
11 MP Evil Evil Icon 3 -- 1 hit of 150% damage when Corrupted effect is active on target; 1 hit of 110% damage otherwise --
A hex that gains power when corrupted!
Red Tide
Skill 13i
30 MP Water Water Icon 9 -- 1 hit of 125% damage with +200 Crit --
Red tide at night, monster in fright!
Kathool
Skill 14p
0 MP Evil Evil Icon 9 -- 1 hit of 300% damage with +500 Bonus, +100 Crit to all enemies; applies 'Evil Buff' (-50 Evil res.) to target for 4 turns; unlocked after successful Shadow --
Summon the monstrous Kathool!

Strategy[]

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Inventory


Notes[]

  • Owning this armor allows the player to obtain the Adept badge.

Gallery[]

References[]


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